The problem with Diablo Immortal isn't that it's a mobile game, it's that Blizzard broke conventions with the accepted way to release a game to an audience of Real Gamers: Trick them into thinking it's a PC-first title before releasing elsewhere-
I genuinely wish I gave even a single shit about Super Smash Bros. So many people are SO excited about this game and I’ve just ... never been able to get into it, at all. I think I’m too old as by the time Smash Bros. was hitting real hard it was already getting difficult for me to get four folks together to play a game on a console.
I wish that wasn’t the case as the excitement surrounding it seems real cool.
TouchArcade.com EiC and mobile gaming evangelist. Aspiring aquaponic gardener. Craft beer lover, but also not ashamed to enjoy Coors Light.
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